With the release of Andrew Price's new package, known as the Nature Academy, he thought he'd share another one of his tutorials, this one about creating some realistic snowy mountains. This tutorial goes into more depth about the material nodes, a powerful underused feature of Blender. Using these nodes, I was able to separate the snow from the rocks. Then by sculpting and adding displacement modifiers, the snow was able to be broken up for a more natural feel.
Thanks again Andrew!
Saturday, June 25, 2011
Monday, June 20, 2011
Underground Scene... everyone has to do one.
I remember Andrew Price saying that everyone has to do a grungy looking scene at some point in their artistic lifetime, so I thought I'd tackle it too. His tutorials on creating an underground subway scene taught me more techniques on creating atmosphere and applying array and mirror modifiers, but also parenting them to a curve, allowing me to make the tunnel any shape I want.
Such simple techniques when used correctly give the most amazing results.
Such simple techniques when used correctly give the most amazing results.
Our World
![]() |
| Our Beautiful Planet |
I'd love to create an animation of this at a later stage, or even use these techniques to create my own planet, maybe with asteroids surrounding it.
Subscribe to:
Posts (Atom)


