Saturday, June 25, 2011

On Top of Old Smokey...

With the release of Andrew Price's new package, known as the Nature Academy, he thought he'd share another one of his tutorials, this one about creating some realistic snowy mountains. This tutorial goes into more depth about the material nodes, a powerful underused feature of Blender. Using these nodes, I was able to separate the snow from the rocks. Then by sculpting and adding displacement modifiers, the snow was able to be broken up for a more natural feel.


Thanks again Andrew!

No comments:

Post a Comment